Explanation of weapons Ninjala

Ninja la rests on body fight, capabilities and gum. Capabilities are based on weapons. Different weapons offer different capacities. They also modify the statistics of the players: change the speed, increase the damage, reduce the damage or increase the scope. Each weapon has its own strengths and weaknesses, allowing players to choose what's suitable for their personal play style.

Weapons change the health and speed statistics of your character, giving you better health or faster attacks. There are three main types of weapons: Bananas, hammers and yobbos. Bananas tend to be balanced blades, while hammers are slow but with a lot of health and high damage. Yo you, meanwhile, are fast with lower health. These weapons are linked to a type of gum that helps them upgrade and make larger and stronger weapons during the battle.

weapon attributes

Each weapon has Gum Shoot, Gum Ninjutsu, a special and two other capabilities. These different capacities are chosen in the same pool, so a hammer can have the same gum shooting skill than a Katina, but with other attributes. It's a good mix and match set up to allow players to decide what they prefer. Gum Shoots and Gum Ninjutsu skills are not limited to one type of weapon. Special capabilities, capacities and large weapons are limited to different types of weapons.

To see these capabilities on different weapons, press + while a weapon is selected.

GUM SHOOT

Gum Shoot's capabilities are well. They derive from the gum on your opponents. Everyone does something vaguely different; damage to the immobilization to reveal them.

Gum Launcher: Dark on your opponent and explodes. Gum Lunar: several lunar at home on your opponent. Grenade with gum: fleet and can explode early by blowing a bubble. Gum net: right steal and place a net where it lands. Gum's balloon: place a balloon around you that explodes to the touch. Gum researcher: exhaust the energy S to reveal the location of nearby enemies.

gum ninjutsu

Think of Gum Ninjutsu as overwatch ultimate capacity mechanic. These are loading more slowly than your special, and you will better the timer. They do more important damage than other capacities.

Ninja Tornado: Turns quickly and rushes on your enemy as a tornado.

The Deadly Physics of GUM Ninjas! | The SCIENCE of.. Ninjala Piercing Mixer: Launch a gum beam that penetrates the ground. Punishing Blade: Draw a blade of gum that pulls the gum when you attack. Lord of the Dragon: Pull on a dragon of gum that lives in your enemy. Tench Mayo: Enter your enemy, turn it and slam it in the ground. Fujiyama Rocket: Launch a powerful gum rocket that explodes in contact.

special

The specials are your standard capabilities during a charging time. They can be used frequently in combat, often offering changes or benefits of mobility.

Load Slash: Load your opponent with a quick attack. Here and there: dive underground and attack when you go out. Power BUSTER: Make a breaking attack the weapon in Super Armor mode. ECHOING SCREAM: Start a sound wave attack that freezes enemies. Yo-yo Leap: Warp at the position of a yo-yo launched and attack. Beyond the gum: transform the enemies forcibly that you succeed.

Capabilities

Although it is in the same section of game capabilities, a capacity is when the weapon is turned on.

Chakra: Overcoming an enemy completely resets the special recharge time. Miracle load: Retrieve life whenever you use gum ninjutsu. Iron Body: Beat an enemy with an Nippon attack to get a great armor for a while. Feedback: Normal and broad attacks reset the special recharge time. Star Tail: Warp attacks restore your Gum Shoot recharge time. Relaxation time: The special charging time is reset after not receiving attacks for a while.

large weapons capacities

Big Weapon's capabilities only activate when you have turned your weapon into a large weapon. At this time, they become stronger and add an extra capacity to your arsenal.

Kamikaze: Advance faster when you fight an enemy with a special. Stealth Attack: Successful promotions reset the special recharge time. Hyper Boost: Move more quickly for a while after making a big weapon. Up Tempo: Move more quickly when life is reduced below a certain amount. Inner loop: K.O. An enemy with a chain attack to recover life. Beyond fever: the specials inflict additional damage to enemies transformed into gum.

Bananas

Bananas could also be rubber bats. They look at each other, move and act like them in the fire of the battle. These weapons offer players a moderate health, a decent velocity and a range of fast and cramped capacities. All have the same health and the same speed. Health is comfortable at 300 while speed is intimidating at 100.

Nippon Katina

Health: 300 Speed: 100 Gum Shoot: Gum Launcher Gum Ninjutsu: Ninja Tornado Special: load slash Capabilities: Chakra, Kamikaze

The Katina NIPPON is the default weapon. Players start with this one equipped and will probably play their first workout with. This weapon has good associated mobility, just like the scroll blade below. With Slash Charging, you can quickly reduce the distance between you and your enemies, or use it to escape.

Scroll Blade

Health: 300 Speed: 100 Gum shot: gum lunar Gum Ninjutsu: Piercing Mixer Special: load slash Capabilities: Chakra, Kamikaze

The scrolling blade is similar to the Katina NIPPON. Both have great mobility and good damage. The Scroll Blade exchanges GUM Launcher against Gum Lunar instead. Both are researcher weapons that will follow your enemy. The Piercing Mixer capacity will also strike hidden enemies underground, giving you a chance to counter some of the most furtive enemies.

Drill Beast

Health: 300 Speed: 100 Gum Shoot: Gum Grenada Gum Ninjutsu: Punishing Blade Special: here and there Capabilities: miracle load, stealthy attack

Drill Beast exchanges mobility against stealth and implacable attacks. The Drill Beast and his brother, the corn beats, are designed for players who like to be at the heart of the battle and suffer damage accordingly. The miracle load capacity cures you with each special used. And since your special takes you underground, you will want to use it a lot.

corn bat

Health: 300 Speed: 100 Gum Shoot: Gum Launcher Gum Ninjutsu: Dragon Lord Special: here and there Capabilities: miracle load, stealthy attack

The corn beats is the cousin even of the Drill Beast. He exchanges this sick drill against corn kernels. Appearance side, this one plays a little more range than his cousin. The Dragon Lord capacity has a good reach and the launcher will target the opponents.

Hammers

Tank players rejoice. This is your category. Hammers have better health, offset by a drastic reduction of speed. The attack is slow and heavy. If you are used to Yo-yo or Katina classes, you will feel this reduction. They are not mobile, so do not expect to escape as easily with the heat of the battle. You will have to fight to go out instead of running to cover you.

Hammer SK8

Life: 330 Speed: 95 Gum Shoot: Gum Net Gum Ninjutsu: Tench Mayo Special: Power Buster Capabilities: Iron Body, Hyper Boost

The SK8 hammer and the sushi ax are the tanks if you like to survive the damage and distribute them in response. It offers additional armor, further reducing incoming damage for ever higher health. GUM NET slows the enemies captured and allows you to catch up.

sushi ax

Life: 330 Speed: 95 Gum Shoot: Gum Grenada Gum Ninjutsu: Ninja Tornado Special: Power Buster Capabilities: Iron Body, Hyper Boost

The sushi ax is a cute weapon that tries to be what the SK8 hammer is. Although it succeeds in adding armor to an already high health pool, it fails to trap enemies in a net. Your Ninja Tornado must be above the opponents and is short-lived. You want to make sure you are close if you let go. Your pomegranate does not attack the opponents. You will feel the low mobility of this version, but it can be worthwhile if you can timer the attacks. The enemy must come to you one day.

iron noise

Health: 360 Speed: 90 Gum shot: gum lunar Gum Ninjutsu: Fujiyama Rocket Special: echo cry Capabilities: Feedback, Up Tempo

Iron Noise Drum Beat and have the highest health of all weapons. They also sacrifice speed in a greater extent. Iron Noise try to balance it with the capabilities and Fujiyama Rocket Up Tempo, making it a deadly weapon in the right hands.

Drum Beat

Health: 360 Speed: 90 Gum Shoot: Gum Launcher Gum Ninjutsu: Dragon Lord Special: echo cry Capacities: Feedback, Up Temp

Drum Beat does what Iron Noise, but adds a range. Gum Launcher track enemy while Dragon Lord is a powerful ranged attack that does not require you to be on top of your enemy. With Up Tempo and feedback is a dangerous combination if players do not care about the speed reduction.

Yobbos

Yobbos are the antithesis of hammers. They are fast with little health but considerable mobility. Yobbos offer more upward mobility than bananas. Yo-yo players are the ones that you hit the sky as you wonder how they reached that height.

Ninja Yo-yo

Health: 255 Speed: 104 Shoot Gum: Gum Balloon Gum Ninjutsu: Piercing Mixer Special: Yo-yo Leap Capacities: Star Tail, Inside Loop

The Ninja and Yo-Yo Spinner Shinobi gives the player the best vertical mobility. With Yo-yo Leap, players can jump anywhere they throw their weapons. Ninja Yo-yo helps counter potential enemies with devious Piercing Mixer. That seems a bit useless when you can just escape into the sky.

Shinobi Spinner

Health: 255 Speed: 104 Gum Shoot: Gum Net Gum Ninjutsu: Ninja Tornado Special: Yo-yo Leap Capacities: Star Tail, Inside Loop

Shinobi Spinner has the best name of weapons, although the reason fidget spinner could put off some players. The Shinobi Spinner offers a closer fight than the Ninja Yo-yo with the Ninja Tornado capacity. With the competence Gum Net, players can trap enemies and jump on them, using up their upward mobility.

Mellow's Fashion

Health: 255 Speed: 104 Shoot Gum: Gum Searcher Gum Ninjutsu: Tench Mayo Special: Beyond gum Capacities: it's time to relax, beyond fever

Mellow is the mode has a lovely theme donut and the best set of anti-stealth skills. It requires players to turn, grabs nearby opponents and turned before doing damage, and is able to find the expending of energy S.

Trick Ball

Health: 255 Speed: 104 Shoot Gum: Gum Balloon Gum Ninjutsu: Fujiyama Rocket Special: Beyond gum Capacities: it's time to relax, beyond fever

Trick Ball is the counterpart remote mode has the Mellow. With its protective rubber balloon and rocket Fujiyama, it does not need to approach enemies. The extra distance gives Time to Relax a chance to take effect.

There are many weapons to choose from. If it was just skins, it would not be a difficult choice. Each weapon opens new possibilities of playing styles. Try them all to find your favorite.

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